- Adds to Entity for scripting
- Move attackEntityFrom to the base Entity class for scripting.
- Shouldn't be able to take damage from multiple spikes at the same time anymore (resulted in skeleton bosses dieing really quickly).
- Can disable mobs burning in daylight by issuing the command /mobsburn.
- Sliders on the Music GUI have been fixed.
- Multiple sleeps in the same script work correctly now.
Saturday, May 14, 2011
r668 - Scripting features and fixes
People seem to be taking well to scripting and I've went ahead and added a bunch more commands to help out people. This weekend I'm hoping to get in the Effects block but we will see how that all goes! Also check out this video by CyborgDragon for a bunch of customizing he's done with scripting.
Posted by Cryect at 11:12 AM