Saturday, August 6, 2011

r971 - HD Texture Support and ability to change animated textures

  • Paintings won't pop off once again if they are missing blocks behind them
  • Portals won't take you to the nether anymore
  • HD Texture Support (Was a pain since did it from scratch)
    • custom_fire.png
    • custom_lava_flowing.png
    • custom_lava_still.png
    • custom_portal.png
    • custom_water_flowing.png
    • custom_water_still.png

10 comments:

  1. Hi i want to suggest a idea.
    You disabled the Portals but can u make the portals as a trigger like if the portal-texture in ur face if maxed so it triggers something like a teleport-block

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  2. Portals won't take you to the nether anymore
    WTF?.? I hate this update.... i need portals for my map

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  3. Didn't AdventureCraft already support HD textures and and custom animations? Because I had an HD texture for clouds and that worked.

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  4. @ALEX3, that is my plan when I get to it
    @coastercraft, portals crash the game horribly and I'm not planning on fixing the issues with them. Just easier to disable them and stop getting crash reports about portals.
    @SN777 Divinus, supported it as well as MC does without patching it. Basically animated texture stuff would mess up higher than 16x on terrain.png or items.png

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  5. Oh. That's right. So that was what was wrong with those items and blocks when I was playing The Shadow Gate.

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  6. Just a suggestion: Perhaps an update that implements the Custom Portal Frame mod?

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  7. Bug found: In debug mode, attempting to grab an infinite stack of an item from a dispenser only gives you 1, disabling you from getting rid of the stack of items from the dispenser without destroying it.

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  8. Another bug: compass item sprite appears invisible.
    I apologize for the constant posts.

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