- Full weapons will show their ammo bar.
- Shotgun muzzle flash works once again.
- Shotgun now requires you wait for the reload to finish before you can fire (previously could fire the second the reload started).
- Exposes to scripting whether the entity's onGround flag is set or not (entity.onGround).
- Pathing improvements with regards to clip blocks, fences, and paths requiring jumping.
- Creatures will now actually use their paths if they have a target
- Zombie and skeleton firing slightly altered. The "Score" will no longer print when you die.
- Spawning should no longer pop you up above a block 2 blocks higher
- Moving blocks can now squeeze through 1x1 holes in the ground without converting into items
Download - http://bit.ly/pgJHxW