- For scripting Vec3's can be created via Vec3(x, y, z) and have a few helpful functions on them
- add(ScriptVec3 other)
- subtract(ScriptVec3 other)
- double length()
- double distance(ScriptVec3 other)
- scale(double s)
- Custom Items can now be created by creating a property file and placing it in the items folder of your map. Each property is assigned by propertyName=propertyValue and they are listed below
- itemID - ID to use for this item
- name - Name of the item
- iconIndex - Index into the item.png to use for the icon
- maxItemDamage - Maximum amount of damage this item can take
- maxStackSize - The max amount this item can be stacked
- onItemUsedScript - Name of the script file to use for when the item is clicked with
- itemUsed is filled with the item being used on script execution
Sunday, September 18, 2011
r1056 - Custom Items
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