This release is mainly bug fixes. I will be concentrating on the in game map downloading this weekend.
- Spawn blocks save the yaw the player was facing as they are activated.
- Fixing damage items being picked up correctly.
- World config now loads its light values from world info.
- Fixing crash with using the paint brush on gravel.
- Handling rendering items that don't actually exist.
- Can drop trees without the game crashing now.
- Adds to effect getLightRampValue(int i), setLightRampValue(int i, float f), and resetLightRampValues().
With Maps - http://bit.ly/kcd8OO
No Maps - http://bit.ly/jXcut9