Saturday, June 11, 2011

r799 - Additional Decorative Blocks

Saw painterly added a bunch of new textures for 1.6 and Wild Grass so added a bunch of new decorative blocks while I was waiting for my car's tires to be rotated and oil changed.

  • 32 New Plant Blocks
  • 2 New Lights
  • 4 New Grass Variants
  • 3 New Sand Variants
  • 7 Overlay blocks (thin block that sits on top of another block could be used for plates, clock, etc)
  • Fixed where crafting in the inventory is located
  • Added hurtTime-, hurtTimeResistance-, and heldItem-related methods to scriptEntityLiving.
  • Fixes eggs, fireballs, and snowballs so they can push through clip blocks.
  • Fixed the missing wools in the palette
  • Fixing brush and paint bucket resulting in their changes for the blocks to actually update
  • Added ScriptEntityMob with attackStrength methods.


6 comments:

  1. Thanks for my wool, im so happy.. snif.
    O yes, and thanks for the brush/bucket fix and the new elements

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  2. Damn you didn't update to 1.6.6 yet, did ya?

    Not working...

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  3. I updated to 1.6.6 over a week ago. You need to download a new version with a new launcher for it to work with 1.6.6.

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  4. Oh, okay, thank go-, err, you. I guess. :D

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  5. oooohhh mah gosh. Are there any alternate textures for the side grass? I'd like to be able to reskin that little bit without reskinning all of the side grass.

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  6. Well, clearly there aren't any in-game, but I mean, painterly has some, doesn't it? Maybe you could just the default grass as a reskinnable alt texture for each alt texture of grass.

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